Inspiring Meaningful Change In The Games Industry

RaiseTheGame is a collaborative and high-impact pledge to improve equality, diversity and inclusion in the games industry - creating cultures where everyone belongs, voices are heard and ideas can thrive.

No one company can do this on their own; we need to work together to bring about genuine and lasting change, to make the games industry an even more welcoming place to work.

Join the pledge today to champion and foster equality, diversity and inclusion in your business.

Read more about our Founding Pledge Partners

Creating Meaningful Change

We know that businesses will be in different places on their equality, diversity and inclusion journey.

#RaiseTheGame is designed to inspire meaningful, cultural and behavioural change in all games businesses, companies and organisations - whatever your size and wherever you are in your journey.

We want 200 pledge partners & supporters signed-up and demonstrating how they have undertaken activity to improve equality, diversity and inclusion by the end of 2021 - reaching over 50% of the UK games industry’s workforce; and possibly beyond since the pledge is open to companies beyond the UK because equality, diversity and inclusion are global matters not exclusive to one place!

We’ll be using the commitments made to highlight good practice, build and share our knowledge with set goals to inspire further change.

Our Pledge Pillars

We want games businesses, companies and organisations to be able to demonstrate change by:

Creating a diverse workforce

by recruiting as fairly and widely as possible.

Shaping inclusive and welcoming places to work

by educating and inspiring people to take more personal responsibility for fostering and promoting diversity and inclusion.

Reflecting greater diversity in our work

By striving for this in everything we do, from game design and development, through to marketing and other support services.

Our Latest Pledge Partners

Monocultures solve problems the same way, continue to give the same answers, and are slow to change. Diverse businesses are nimble, think differently, and frankly are a lot more interesting places to be. Being part of #RaiseTheGame has helped us open the D&I conversation with clients sooner, and raise awareness of its imperativeness even further.

James Dodd Partner, Martin Tripp Associates

Latest Articles

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    Into The Game Accessibility Nexus

    Pledge Supporter Game Accessibility Nexus give us a look at the work carried out by their team in hope that it will help other organizations to value accessibility as an essential tool for inclusion, diversity and equality...

  • <img src="RTG_Access November Campaign 2022_Research Promo Image_1200x1200.png" alt="Image depicting two wheelchair users using their laptops to look up jobs in the games industry.">

    Representation Of Disabled Avatars In Games

    A proactive games design student shares their perspective on the current representation of disabled avatars in games and the possibilities for positive change in the future...

  • <img src="Scope_Power Up And Play 2021 Logo_1039x445.jpg" alt="Image showing a bold white font logo which reads Power Up + Play, with a dark purple background that has light blue grid patterns above and below the logo">

    Shining A Light On The Importance Of Accessibility And The Power Of Inclusion

    Before launching their first gaming fundraiser in November 2021, Scope set out to learn more about accessibility in gaming with the aims of understanding the barriers disabled gamers face as part of our mission to end disability inequality and champion the rights and needs of disabled people...